It’s yet another recent game where unique mechanics or set pieces have been replaced by a constant hunt and peck for crafting items in bland, generic environments. There’s tons of reused assets and visuals, and you’ll quickly notice that the house you’re currently looting has the exact same structural layout as the one you raided an hour ago. Unfortunately, exploration is underwhelming given its importance to the game loop. Although California’s gun laws are fairly stringent, it seemed odd that you had to travel quite a way before obtaining a firearm in a zombie-infested hell scape. Dead Island 2 does a solid job of making melee combat satisfying, which is essential as it’s all you get for roughly the first five hours. You must feel the weight of the object, the momentum of the swing, and the impact of the blow. Creating a convincing sledgehammer in a video game requires a great deal of effort. With a game this shallow, the way the weapons feel and impact the combat is a major factor that can make or break the experience. Skybound has confirmed in the past that Telltale's The Walking Dead video game series is set within the comic book's universe, and Betrayal appears to follow suit with its art style and branding, though the developers have not stated whether any familiar characters may appear.IF gore is your thing, you couldn’t ask for more. The game's setting will be separate from the Walking Dead television show, which serves as an adaptation of Kirkman and artist Charlie Adlard's original comic book storyline. Related: The Walking Dead: Dead City's Karina Ortiz Talks New York, Survival, and the Power of a Hug Other Ocean CEO Andrew Ayre shared the sentiment, stating that the company's experience in the genre has given them the proper expertise to pair it with Skybound's classic comic book franchise. Robert Kirkman, creator of Image Comics' The Walking Dead and chief creative director for Skybound Entertainment, described the title as a "fresh and unique take" on social deception gameplay, calling Other Ocean Interactive "true innovators" of the genre.
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